I didn’t get disappointed when I first started to play either, a cool title screen and an amazing intro was what I first got to notice. There’s another section where a ship you’re on gets raided by dragon people using a slime infested coral reef that stops the ship from moving, but like, it can also turn into a mech? AND A UNICORN LOOKING BOAT ALSO TURNS INTO A MECH TO STOP IT.įrom the moment I opened this game in RM2k,just looking through the maps, I could already tell that the author really had given some time and effort to his game. There’s a sequence where this old man summons a giant owl god thing with a sword to fight this giant bug thing. Crossbone just says screw that, you’re fighting a robot with an anchor in the first 6 minutes. I think RPGs always have that problem of sometimes starting out with hometown + chores or like fighting rats in a sewer dungeon. I could talk about the individual aspects of this game, but it really comes down to it feeling like an adventure. They give a really good cinematic emphasis in the flashbacks and important segments. A lot of the scenes are accompanied by drawings that act as comic book panels of sorts. For example you might see the standard RTP ship tilset, but covered in metallic tiles made by the author himself. The art is comprised mostly of original art overlayed on an RTP chipset framework.
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